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Thread Statistics | Show CCP posts - 31 post(s) |
Jack Tronic
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Posted - 2011.05.31 19:40:00 -
[1]
Edited by: Jack Tronic on 31/05/2011 19:42:32 Edited by: Jack Tronic on 31/05/2011 19:42:04 Edited by: Jack Tronic on 31/05/2011 19:40:51
Originally by: CCP Punkturis
Originally by: Hennrik Bug report on PC:
You can't center on probes on system map - makes scanning pretty impossible.
This has been fixed and will be deployed tomorrow. Until than you can hold the right mouse button and drag to pan the camera.
THIS IS A CRITICAL BUG. Wormholers are dependent on probe system working. Unless you are willing to increase the signature sizes of the lower size statics by 50%, otherwise scanning them out at 0.25AU will be nearly ridiculous without being able to center.
I bet five bucks you guys are going to deploy the duality incarna changes without even checking the bug reports that the entire scanning system is broken on it too. (probe bonuses are no longer effecting sigs, unable to sort sigs, EVERYTHING).
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Jack Tronic
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Posted - 2011.05.31 20:00:00 -
[2]
The cloaking module when enabled has a solid white ring around it and barely visibile green glow.
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Jack Tronic
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Posted - 2011.05.31 20:05:00 -
[3]
Dscan results have a strange delay to it and the window CANNOT BE MOVED while it is loading.
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Jack Tronic
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Posted - 2011.05.31 21:01:00 -
[4]
Edited by: Jack Tronic on 31/05/2011 21:02:31 MASSIVE exploit at the moment. The Reverberation Project alliance has their logo broken. Any attempt view it via show info or anything causes instant crashes. All you need to do is spam any corporation in their alliance in jita local to crash everybody.
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Jack Tronic
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Posted - 2011.05.31 21:54:00 -
[5]
Scouting is now broken, you can no longer land on pos grids from warpingt o a moon. I keep ending up thousands of kilometers away.
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Jack Tronic
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Posted - 2011.05.31 22:09:00 -
[6]
Originally by: Forum Troll Trolling Edited by: Forum Troll Trolling on 31/05/2011 22:06:32 weeee for client crashing randomly Edit: and ghost wormholes, warp to site, no wormhole, just the sig
Ugh it's not a ghost wh per say. It's a hole that was overdue EOL, when you warp to it, it collasped the moment you landed on grid because it was overdue. If it was a static, then it will respawn as per mechanics. K162s just go poof. This is in part tot he static spawn exploit fix.
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